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Easy Interactive Scattering for Blender!

Easy Interactive Scattering for Blender!

Stop manually fixing intersecting instances. This 100% Geometry Nodes tool uses simulation logic to "relax" your instances in real-time. Whether you are scattering rocks, balloons, or filling complex biomes, this setup ensures objects find their own space automatically.


πŸ’Ž CHOOSE YOUR VERSION

βšͺ FREE LITE VERSION

  • βœ… Self Repel (Move): Instances automatically push away from each other to prevent clipping.
  • βœ… Basic Scatter: Distribute points with random Scale & Rotation.
  • βœ… Instance Collision: Detects and resolves overlaps between scattered points.
  • 🎁 BONUS: Includes the "Balloon Physics" Demo File.

🟑 PRO FULL VERSION

  • πŸš€ Includes EVERYTHING in Free, plus...
  • 🧠 Obstacle Avoidance: Instances detect and avoid walls, paths, and moving obstacles in real-time.
  • 🌿 Contact Bend: Grass, plants, and objects rotate and bend away from colliders.
  • ⚑ Camera Culling: Automatically deletes objects outside the camera frustum for maximum FPS.
  • 🧱 Smart Proxies: Switch to automatic or custom low-poly proxies to keep your viewport lag-free.
  • 🎨 Advanced Masking: Use Texture masks and Physics proximity masks for total control.
  • 🍰 Multi-Layer Stacking: Stack systems on top of each other (e.g., Rocks avoid Grass, Trees avoid Rocks).
  • 🎁 BONUS: Includes the "Advanced Obstacle + Balloon" Demo File.

βš™οΈ TECHNICAL SPECS

  • Software: Blender 5.0.1+
  • Engine: Cycles & Eevee Compatible
  • Type: Geometry Nodes Modifier
  • Format: .blend file
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A Scatter Tool That Works with Collisions and that is Fully made in Geometry Nodes!

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